Maybe the mesh topology (the clean edges and aligned series of edges) will suffer from it, but as a sculptural approach to modeling with library objects, it seems to function really well and smart.
Freely available but Windows-only.
Or to use the description from the owner:
meshmixer is an experimental 3D modeling tool developed by Ryan Schmidt, a computer graphics researcher at the University of Toronto who is also responsible for ShapeShop and some other stuff.
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